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Articles

Irrelevant Features are not OK

What made the Web popular? Was is the ability to put your life online? Was it the ability to watch people do stupid things on video? Nope, it was the animated GIFs... which are back!

Profile image Posted by Daniel Young on February 21, 2012

Do You See the Smartphone?

A well designed piece of technology should be transparent, fading into the background of a user’s consciousness, freeing them to engage in their desired task.

Profile image Posted by Daniel Young on June 14, 2016

Using Technology at Conferences

A well-planned conference app provides a higher level of engagement, adding considerable value to both exhibitors and attendees.

Profile image Posted by Daniel Young on July 21, 2016

DXY - What is the purpose of Mood Boards?

In the field of the Visual & Interaction Design, Mood Boards show a collection of pictures, interfaces, devices and content related to the target audience we want to address.

Profile image Posted by Luca Murgia on March 28, 2017

Designing for the Internet of Things

Developing a connected device for the Internet of Things poses challenges, requiring a balanced, multidisciplinary approach to the design process.

Profile image Posted by Daniel Young on February 27, 2016

Budgeting is a Challenge

Learn about the myriad of components to consider when budgeting for a mobile app.

Profile image Posted by Daniel Young on July 23, 2012

The Taxonomy of Apps

Native versus Web? To understand the debate and what might be the best path forward, you need to understand the taxonomy of apps.

Profile image Posted by Daniel Young on August 01, 2010

DXY wins the eTech Ohio Award

The "Cleveland Historical" app for Android and iOS won the 2011 eTech Ohio "Best App" award.

Posted by Andrew Borgia on March 06, 2011

DXY Does Natural Language Processing & Bots

The more a machine learns, the more effectively it can mimic cognitive functions and behaviors as well as provide a stronger user experience.

Profile image Posted by Paul McAvinchey on March 29, 2017

This is a Good Problem-Solving Story

In the 1950s, Henry Kremer issued a challenge: design a human-powered aircraft. Many tried and failed because they were solving the wrong problem.

Profile image Posted by Daniel Young on January 15, 2012

About Revenue Models

How are you going to make money with your app idea? Before you start, think first about your revenue model.

Profile image Posted by Daniel Young on October 17, 2012

You Can Recognize the Future

Barcodes may be the standard for today, but visual recognition is the future.

Profile image Posted by Daniel Young on October 17, 2012

Matryoshka Dolls and App Design

Some apps run by themselves, others are nested within other apps, much like the Russian Matryoshka dolls.

Profile image Posted by Daniel Young on July 12, 2011

NLP: Are You Prepared for a Revolution?

Across B2C and B2B industries, players are rushing to integrating Natural Language Interfaces ("NLX" or "NLP") into their apps, revolutionizing how people interact with their technologies.

Profile image Posted by Daniel Young on March 15, 2017

Twenty Years of Mobile Technology

Apple ushered in the era of mobile devices with the Newton. Looking back over the past twenty years, we've come a long way.

Profile image Posted by Felix Wieduwilt on August 16, 2015

Design is a Process

As part of a series of videos, Daniel Young, the Founder and CEO of DXY speaks about the design process.

Profile image Posted by Felix Wieduwilt on June 21, 2015

There's a Parallel to Design

Mobile apps exist in the physical word. Thus their development parallels industrial design.

Profile image Posted by Daniel Young on July 09, 2012

DXY goes to Web Summit 2016 in Lisbon

You can meet us in Lisbon at Europes largest Web and Tec Conference from November 6th till November 10th.

Profile image Posted by Guido Gleinser on October 29, 2016

Every App is a Compromise

There are many strategies to develop an app, all of which involve compromises.

Profile image Posted by Daniel Young on October 24, 2012

DXYDOES: The Responsibility to Create

DXYDOES is a series of events that will focus on creations that enrich our business, social, and creative lives. Our first installment will feature speaker Ian Charnas of Thinkbox.

Profile image Posted by Matt Bolden on August 16, 2017

DXY at the Augmented World Expo

On October 18 and19, the world's largest congress on Augmented Reality will take place in Berlin.

Posted by Laura De Las Salas on October 11, 2016

Artificial Intelligence and UX

In the next twenty years, we expect to see artificial intelligence playing a more active role in how designers create a stronger, personalized user experience.

Profile image Posted by Daniel Young on September 16, 2015

DXY is a 2012 Weatherhead 100 Winner

DXY earns a top spot among startups in Northeast Ohio for 2012 by winning the Weatherhead 100 award from CWRU.

Profile image Posted by Daniel Young on December 15, 2012

About Entertainers and Utility

There are two types of mobile apps: ones that pass time and ones that get stuff done. These are called "entertainment" apps and "utility" apps.

Profile image Posted by Daniel Young on November 17, 2010

The Crisis of Mobile Etiquette

Daniel Young, the Founder and CEO of DXY, commented to Crain's Detroit that there's an inherent formality that brings about a certain lack of protocol or etiquette with users.

Posted by Andrew Borgia on October 27, 2007

Embedding Empathy within Technology

Daniel Young, Founder and CEO of DXY, talks about the importance of empathy in user experience design.

Profile image Posted by Felix Wieduwilt on February 20, 2017

What is the Purpose of Wireframes?

A series of principles that the DXY team takes in account during the design process, and a bit of guidance on how to keep on track during the hectic ideation phase.

Profile image Posted by Luca Murgia on March 23, 2017

FinanceFox Receives $28 Million Series

Congratulations to the Swiss InsureTec Startup Finance Fox. The young company that we supported in building a user friendly interface just founded 28 million US Dollar.

Posted by Anja Wiest on October 20, 2016

The Future of Visual Recognition

Image (or Visual) recognition allows software to recognize people, objects, and information. Recently Google released Google Goggles to jumpstart image recognition in apps.

Profile image Posted by Daniel Young on July 15, 2012

Designing a Sense of Community

During a retreat in Barcelona with a group of mobile technology professionals, a discussion ensued on how mobile technology can facilitate a greater sense of community.

Profile image Posted by Daniel Young on March 23, 2013

Managing Change in a Project

Change is to be expected in complex projects. Having a robust change management process differentiates projects that succeed and those that don't; a point of pride for DXY.

Profile image Posted by Daniel Young on January 18, 2016

A Brilliant Design is Transparent

Intelligent user experience and interface designs are fundamental to developing great@nbsp;technology.

Profile image Posted by Daniel Young on December 15, 2012

Wayfinding Systems as a Success Factor

A lot of companies today already offer digital wayfinding technologies - but the actual motivations and needs of visitors are often unknown or ignored.

Profile image Posted by Felix Wieduwilt on March 02, 2016